Fall in Duty is a hyperrealistic PvPvE zombie survival shooter built in Unreal Engine 5. It blends tactical combat, atmospheric horror, and a deep narrative, all without a traditional HUD. Survive solo or with a squad in a brutally immersive world.
Fall in Duty offers PvPvE raids, team-based multiplayer missions and story-driven single-player campaign later in development. All modes are built with a strong focus on realism, tension, and narrative depth.
At launch, yes, Fall in Duty will first release on PC via Steam. A Linux version will follow after release. Console versions may follow depending on demand and community feedback.
We’re aiming to launch the Playtest in late 2025. Wishlist the game on Steam and join our Discord for updates, development logs, and insider content as we get closer to launch.
Yes. We’ll be opening up limited community playtests ahead of Early Access. Join our Discord to be notified and among the first to explore the game.
We’re still finalizing the minimum and recommended specs, but players can expect modern hardware requirements. More details will be shared before Early Access.
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